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	<title>Comments for Not quite there yet</title>
	<link>http://yellow-hut.com/blog</link>
	<description>Of life, game development and Lisp</description>
	<pubDate>Tue, 07 Sep 2010 12:53:58 +0000</pubDate>
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		<title>Comment on PAL Space by Mark Mruss</title>
		<link>http://yellow-hut.com/blog/?p=21#comment-2192</link>
		<author>Mark Mruss</author>
		<pubDate>Tue, 13 Nov 2007 03:31:08 +0000</pubDate>
		<guid>http://yellow-hut.com/blog/?p=21#comment-2192</guid>
					<description>Hey, I wrote the original tutorial in Python and I'm really glad that it's found it's way into LISP! That's very cool, if you end up doing anything more with it drop me a line.

Keep up the good work.</description>
		<content:encoded><![CDATA[<p>Hey, I wrote the original tutorial in Python and I&#8217;m really glad that it&#8217;s found it&#8217;s way into LISP! That&#8217;s very cool, if you end up doing anything more with it drop me a line.</p>
<p>Keep up the good work.</p>
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		<title>Comment on Ping by flatlander</title>
		<link>http://yellow-hut.com/blog/?p=12#comment-4</link>
		<author>flatlander</author>
		<pubDate>Sat, 31 Mar 2007 15:12:24 +0000</pubDate>
		<guid>http://yellow-hut.com/blog/?p=12#comment-4</guid>
					<description>Yes, CLisp is a nice system and I have considered it. It would be a fine choice since my current code runs unchanged with it and as a bonus the executable would be a lot smaller than SBCL's huge images. But there are basically two problems, or "problems", with it:

1. The license makes me feel a bit uncomfortable. It seems that delivering closed source apps would be fine as long as the needed .fasl files are freely available but that seems like a bit messy way to deliver. Altough I think the license allows them to be provided as a separate package and to use the CLisp image for delivery. And AFAIK it's easy to disassemble the .fasl files.

2. For the kind of things I'm doing CLisp is considerably slower than SBCL. It might not be a problem for more modern hardware but there are a lot of potential customers with very low spec machines that I would like to reach. But I guess I'll have to do a bit more benchmarking to see how it compares...

As for the IDEs, I guess it's not really that big of an problem. It's just that SLIME - and to some degree Smalltalk - has spoiled me :)</description>
		<content:encoded><![CDATA[<p>Yes, CLisp is a nice system and I have considered it. It would be a fine choice since my current code runs unchanged with it and as a bonus the executable would be a lot smaller than SBCL&#8217;s huge images. But there are basically two problems, or &#8220;problems&#8221;, with it:</p>
<p>1. The license makes me feel a bit uncomfortable. It seems that delivering closed source apps would be fine as long as the needed .fasl files are freely available but that seems like a bit messy way to deliver. Altough I think the license allows them to be provided as a separate package and to use the CLisp image for delivery. And AFAIK it&#8217;s easy to disassemble the .fasl files.</p>
<p>2. For the kind of things I&#8217;m doing CLisp is considerably slower than SBCL. It might not be a problem for more modern hardware but there are a lot of potential customers with very low spec machines that I would like to reach. But I guess I&#8217;ll have to do a bit more benchmarking to see how it compares&#8230;</p>
<p>As for the IDEs, I guess it&#8217;s not really that big of an problem. It&#8217;s just that SLIME - and to some degree Smalltalk - has spoiled me :)</p>
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		<title>Comment on Ping by Edgar Gonçalves</title>
		<link>http://yellow-hut.com/blog/?p=12#comment-3</link>
		<author>Edgar Gonçalves</author>
		<pubDate>Sat, 31 Mar 2007 12:52:06 +0000</pubDate>
		<guid>http://yellow-hut.com/blog/?p=12#comment-3</guid>
					<description>&#38;gt; The one I’m most familiar with. Expressive, fast and easy to use. But I have doubts about SBCL/Win32 being ready for commercial desktop apps. Does it work with Vista?

I don't know about SBCL, but I'm using CLISP with Vista. I can build executables, run them, and also build desktop applications using graphic-forms or celtk. 


&#38;gt; 3. MzScheme
&#38;gt; 
&#38;gt; It’s much slower than SBCL or Ocaml but it has solid Mac and Windows ports and lots of libraries. Plus I’m more familiar with Scheme than Ocaml (and I (like (the syntax) more)). No decent IDEs thought…

Have you looked into http://www.neilvandyke.org/quack/ ? I know it's not SLIME, but it's better than nothing!</description>
		<content:encoded><![CDATA[<p>&amp;gt; The one I’m most familiar with. Expressive, fast and easy to use. But I have doubts about SBCL/Win32 being ready for commercial desktop apps. Does it work with Vista?</p>
<p>I don&#8217;t know about SBCL, but I&#8217;m using CLISP with Vista. I can build executables, run them, and also build desktop applications using graphic-forms or celtk. </p>
<p>&amp;gt; 3. MzScheme<br />
&amp;gt;<br />
&amp;gt; It’s much slower than SBCL or Ocaml but it has solid Mac and Windows ports and lots of libraries. Plus I’m more familiar with Scheme than Ocaml (and I (like (the syntax) more)). No decent IDEs thought…</p>
<p>Have you looked into <a href="http://www.neilvandyke.org/quack/" rel="nofollow">http://www.neilvandyke.org/quack/</a> ? I know it&#8217;s not SLIME, but it&#8217;s better than nothing!</p>
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